For more information on this Materiality issue
Sanrio Materiality
Identification Process
The process for identifying the items of materiality included forming an internal working group of representatives from throughout our company and collecting opinions from specialists outside the company.
We identified key issues from the perspective of future trends and sustainability in the pursuit of our vision.
Domestic and international trends and social needs
- Political, social, and economic megatrends
- Entertainment market macrotrends (Web 3.0 and other technologies)
- Sustainability initiatives of leading companies
- Principles and guidelines of international organizations, research organizations, and governments, such as the SDGs, MSCI, Top 20 Current Global Issues
We selected and organized the social issues based on the three perspectives of vision, business domain,and organizational and human resources.
Three perspectives
- Social issues to address to achieve our Vision, Mission and Values (VMV)
- Solutions to social issues that can be achieved through operation of existing businesses and future growth businesses
- Social issues to address to strengthen organizational and human resources and other aspects of the foundation for value creation
The social issues were organized into two broad categories of issues we can help address through value creation and issues we can address through ESG, and specified as our material issues.
- Issues to address through value creation: Issues that will enhance value created through the value creation model and strengthen the foundation of value creation
- Issues to address through ESG Perspectives: Issues demanded by investors and society and which need improvement
We discussed the items of materiality that we identified with internal stakeholders and external specialists to confirm their validity.
Comments from an external specialist
- I hope that using value creation to address social issues will mean using Sanrio characters for value creation for the Well-Being of people of all countries and ages. The democratization of creativity is an extremely constructive initiative because encouraging creators to create will raise the overall level of culture in society.
- Addressing social issues through ESG should include making Hello Kitty and Sanrio as symbols of sustainability that will hopefully clear away environmental and human rights issues in the supply chain.
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Mariko Kawaguchi
Specially Appointed Professor,
Rikkyo University
4Management decision-making
We discuss and finalize decisions at management meetings and at Board of Director meetings.
We measure the benefits derived from Sanrio Materiality initiatives quarterly.
- From time to time, check to see if there are any changes, taking into account shifts in the internal and external business environment, such as a change in social conditions or a change in corporate strategy.
KGI Formulation Process
In April 2025, 10-year KGIs (FY3/2036) were formulated as medium to long-term targets. The identification process entailed conducting market surveys in Japan, the United States, and Mainland China, and ascertaining conditions around the world from the two perspectives of social changes that Sanrio aspires to and our role in Sanrio’s contributions. We formulated 10-year targets based on the market survey numbers reflecting the current conditions as of FY3/2026.
1Conducting Market Surveys
Markets surveys were conducted via the Internet and covered respondents from a broad range of ages, from 15 to 69, who live in Japan, the United States, and Mainland China.
Determining target segments for KGIs for each Materiality issue
- In the case of quantitative KGIs for Sanrio’s contributions, we decided to focus on Sanrio’s impact on the target segments and measure the effectiveness of initiatives that Sanrio should implement to achieve the quantitative KGIs for social change.
Deciding on two types of quantitative KGIs: social changes and Sanrio’s contributions
- Based on the results of the surveys, we established two types of quantitative KGIs: KGIs for social changes that show society Sanrio aspires to and KGIs for Sanrio’s contributions that show our role.
- In the case of quantitative KGIs for social changes, we considered the social issues faced in the target segments for the KGIs.
- In the case of quantitative KGIs for Sanrio’s contributions, we decided to measure the effectiveness of initiatives that Sanrio should implement to achieve the quantitative KGIs for social change.
3Determining quantitative KGI targets and qualitative KGIs
We set numerical targets for 10 years from now for the quantitative KGIs for social change and for Sanrio’s contributions, and determined qualitative KGIs for the society we aim for 10 years from now.
Issues to address through value creation
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Improve Well-Being -
ThemeBe close to all people and societyPurposeTo continue to develop businesses that are close to people and support all people and society, based on the spirit of caring and helping each other which Sanrio has valued since its founding.Approach
Encourage children and young people to accept themselves as they are (self-affirmation)
Be a close friend to children feeling anxiety or in difficult situations, such as illness, disability, abuse, or requiring nursing careQualitative and quantitative KGIs up to FY3/2036Qualitative KGIs
Sanrio’s IP are everpresent, close to people’s hearts when they are smiling and when they are not, aiming for a society where everyone’s emotional needs are met and they feel a sense of self-acceptance.
We strive for a society which provides a wide range of opportunities for children to learn while having fun and where more children learn voluntarily through synergies between entertainment and education.
Quantitative KGIs
1 Encourage children and young people to accept themselves as they are (self-acceptance)
Encourage children and young people to accept themselves as they are (self-acceptance)
Quantitative KGIsJapan The United States Mainland China Current Target Current Target Current Target Sanrio’s contributions
The anxiety of children and young people is soothed through Sanrio IP
33% Raise to 40% 23% Raise to 29% 21% Raise to 27% Social changes
I feel that I am unable to accept myself as I am (lack of self-acceptance)
60% Lower to 54% 66% Lower to 59% 53% Lower to 46% 2 Cheer on children in many different circumstances
Cheer on children in many different circumstances
Quantitative KGIsJapan Current Target Social changes
The parents of children who are ill, have disabilities, or are in difficult situations feel there is insufficient emotional support for their children
68% Lower to 58% Sanrio’s contributions
Bringing smiles to children facing illness, disabilities, and other challenges through Sanrio’s IP.
29% Raise to 38% 3 Achievement of 300 billion hours/year or more in Sanrio Time
4 Bringing smiles to 100,000 children through Sanrio Nakayoku Project activities.
KPIs up to FY3/2027- Achieve full-year target of 90.0 billion hours of Sanrio Time “Time Feeling Close to Sanrio”
- Create, nurture, and expand recognition of IP that enhances self-esteem
- Develop Sanrio Nakayoku Project, Sanrio’s social contribution activity, to bring smiles to a total of 20,000 people
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Democratize Creativity
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Raise Children's Educational Standards
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Strengthen Social Ties Transcending Borders and Generations
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Invest in Internal and External Human Capital
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Realize Diversity
Issues to address through ESG perspectives
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Care for the Global Environment
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Respect for Human Rights
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Ensure Customer Privacy and Data Security
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Conduct Transparent and Visible Governance